#architecture challenge
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noh07 · 8 months ago
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design/architecture challenge
who can create a design for the perfect shelter hut at a frequently used bus stop?
aspects you need to include are:
sustainability, ecological productivity
accessibility, inclusivity
efficiency
if you want to participate, make a sketch and description of your idea, post it to Tumblr and tag me in it (or reblog it to this post).
you don't have to make a realistic drawing, but there should be something showing what your idea what look like and not just a text.
so, who has some cool ideas? ^^
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ts-the-blacksmith · 1 year ago
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LEGO moc “Korean Tea House ‘Seon-bi Won’”
IDEAS submitted for real product.
If it took 10,000 supports, LEGO would review it for a real product.
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setdeco · 6 months ago
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Elicyon, The Garrison Tennis Club, London, UK, 2024
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diyasgarden · 8 months ago
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idk if someone asked for this before but moodboard of like stanford era tashi (no injury) but like.. gf coded if that makes sense
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ohhh to meet tashi when you’re both at stanford and fall in love with each other 🤧
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yoshitsuno · 8 months ago
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Hogtober Day 10 : Ruins
On a ride with her horse Lucifer, Ariane discovers a strange bluish glow in the ruins of a castle in Tintagel that once belonged to King Arthur. It is then that she discovers her ancient magic for the first time. ❤️
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idolatr · 1 year ago
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Luca Guadagnino's home.
"The director Luca Guadagnino’s exquisitely art-directed movies have become something of an obsession among interior designers. But his ultimate set is his own apartment in a 17th-century palazzo outside of Milan."
By Mikael Olsson for The New York Times Style Magazine.
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biffybobs · 1 year ago
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For her school project, Sunday decided to look at the different styles of architecture in Evergreen Harbor.
I'm still undecided on which skills she will focus on for her generation but first up: photography 📷
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stephiramona · 2 years ago
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stereo-91 · 2 years ago
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- ASSASSIN'S CREED UNITY SET 2 - Parisian City Items for The Sims 4
AVAILABLE FOR FREE NOW!!!
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Hiii Everyone.
Me and @annadedanann working NON-STOP over the last month, learning, fixing, and creating a lot of new stuff that historical simmers are going to love. Me and Anna are both very excited to announce that we have completed our second set which is now available!
Each item has been taken from various buildings in Assassin's Creed Unity and redesigned to fit into the Sims 4 as build/buy objects. We hope these items will allow simmers to broaden their creativity and show off their building skills.
Our new set is now available on our brand new Patreon page as we wish to share our work on a broader scale of websites and share our work on a wider spectrum.
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Total of 53 individual items in this set.
With at least 3 or more swatches
All base game compatible
FREE LINK BELOW:
We're here if you have any questions.
 We hope you enjoy building as much as we do !!
AnniQ & Stereo-91
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sahmandbean · 1 year ago
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Inherited Manor Challenge 2024 - A Sims 4 Gameplay and Build Mode Challenge For Only The Most Ambitious
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You come from a long line of Occult Sims. Vampires, Mermaids, Werewolves, Spellcasters; all were welcome in your home (and present in your bloodline). You are, naturally, the rebel of the family and preferred the company of Sims and more modern amenities. After high school you decided to rid yourself of your occult ties and moved away from the family manor. This process reset your skills and you lost a few memories, but it was worth it to live the normal Sim life you had been dreaming of. Within a month you hear there was a terrible accident back home and your parents' lives were lost. Your father hadn't written you out of the will as you had expected, so you pack a bag to temporarily move home and decide what to do with the manor. You figure you'll sell it to your Spellcaster cousin. She's been a bit of a hot head, but always dreamed of a big house, and not getting along as kids is no reason to not act like adults. But, wait, why is there a hedge around the property? Why can't you get through it? Why does it smell like smoke? Your cousin and her husband, furious that you were set up to inherit the property, have set a curse on it and destroyed the home in the process. You have two choices: walk away and let them deal with the aftermath they created, or turn back to the lifestyle of your ancestors and reclaim what's yours. Are the suburbs really worth letting her win this way?
Warning: this challenge involves heavy fire damage. Please play responsibly.
The Goal
Fix up each room in order, meeting all of the requirements. Each room will have a required occult, some required items, and an overall monetary value to hit. You can check the Simoleon value of a room by selecting the room in build mode, then saving it to your library. It will show the cost of the room. Once you have completed a room, you can move on to the next one. Exact requirements, "hard mode" optional gameplay, and some FAQs will follow the rules.
The Setup
First, you have to determine if you are playing with the save file or the gallery upload. If you are playing on PC and have Vampires, Island Living, Werewolves, Realm of Magic, and Paranormal, you can use the save file. However, if you do not play on PC or don't have one of the required packs, you will have to use the gallery version. Missing even one pack will cause the damage on the lot to reset, which kind of defeats the challenge.
Here is a video I made that shows how to get started in the challenge and answers some frequently asked questions.
Save File Setup: 1 - Download the file here: http://www.simfileshare.net/download/4612595/ 2 - Place the save file in your save folder. If you followed a standard install procedure when you got the game (you would know if you didn't) you should find the save folder following this path: This PC > Documents > Electronic Arts > The Sims 4 > Saves. Make sure the save file does not share a name with any other save already in your game before saving to avoid accidentally overwriting an existing save in your game. That would really suck. 3 - Open your game 4 - Click "Load Game" (not "Resume") and select the file named "Inherited Manor Challenge 2024" 5 - If you have Seasons installed, you will have to select a season. Next, load into the Vampires world "Forgotten Hollow". The manor will be at the top of the map by the graveyard. We kicked Vlad out lol. 6 - Move a new Sim into the lot. The Sim must be a single non-occult young adult with no skills or bonus traits. You can set the aspiration, traits, likes, dislikes, gender, etc to whatever you want. You can create a Sim or use one from the gallery. 7 - Use the "freerealestate on" cheat to move your Sim into the Manor. On PC press ctrl+shift+c, on Mac press cmd+shift+c, and on console press all four trigger buttons to open the cheat bar, then type "freerealestate on". You should see a confirmation message. You can now move your Sim into the manor. 8 - Set your household funds to zero. Type "money 0" into the cheat bar. Lock the back door in the kitchen if the lock setting didn't stick. 9 - You can use whatever life span, neighborhood stories, season length, or other gameplay settings you want. I do recommend turning off the dust system if you own Bust the Dust as it becomes a hinderance to gameplay as it accumulates in the rooms you can't access.
Gallery Download Setup: edit: after posting all of this the gallery upload was giving me a ton of issues, so unfortunately I had to remove many of the photos for it to work, just so you're aware. 1 - Open an existing save file or create a new one 2 - Chose any lot that is at least 40x30. The manor was built on Vlad's lot in Forgotten Hollow but if you don't have that world, or don't like it, you can play elsewhere. 3 - Download and place the manor from the gallery. My Gallery ID is sahmandbean and the Lot Title is IMC 2024. 4 - Exit the lot to the map view and proceed from step 6 above.
The Rules
To enter the Manor, you must become a Vampire. Each section has a designated occult. You will begin by transforming your Sim into a Vampire, completing the rooms in order in the Vampire section of the Manor, then reverting back to a normal Sim before transitioning into a Mermaid to fulfill the requirements of the next section of the house, and the same with Werewolf and Spellcaster. (If at any point you don't own the necessary pack for that occult type, just skip to the next occult or stay in your current occult. For example, if you don't have Vampires, you must become a Mermaid to enter the manor, and if you don't have Werewolves you must complete the second floor as a Mermaid or Spellcaster, but not a normal Sim.) Once you have completed your transformation into the designated occult, you may go into build mode and remove the cursed hedge blocking your way.
As you enter each new room, make sure you clean it, replace or remove all of the burned items, and fulfill the requirements listed below. There are maps as well, which will hopefully help. If at any point you have questions or feel stuck, join this discord server to ask and get help from myself and the other challenge players in the community. Standard rules let you live in the full area designated to the occult, but you have to work on one room at a time. For example, as soon as you are a mermaid you can use the pool, but you cannot clean the yard up until after you have completed the other rooms in the area in the order listed below. Hard mode, however... Well, more about that after the normal rules.
Also, if at any point you get stuck and decide to use a cheat to transform your Sim in or out of an Occult life state, it will cost you. First transformation will be $10,000, then the second is $25,000, and it will double from there. Use a calculator and "money [amount]" to settle the balance.
You may not at any point sell anything from an area you are not working on for money, or any of the landscaping. You can rework the landscaping after you have completed the Manor but you can't use it as a get rich quick scheme.
Here are the room requirements. Remember, these are just minimums. You can add a bathtub and bed to the entryway if you want, for example, so your Sim can maintain some needs, but if you are not going to leave them there make sure you remove them before calculating the total value of the room. Also if at any point an item in a completed room is broken or lost, whether to the repo man or a fire or some other reason, it must be replaced or repaired before continuing with whatever room you were working on.
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As a Vampire Entryway: Simoleons: $25,000 Items: Two Knight of the Octagon Table statues, living chair, rug, accent table, and two wall decorations Coat Closet:  Simoleons: $5000 Items: sofa or loveseat; two “coat closet” like items, like coat racks, umbrellas, or shoes Office:  Simoleons: $15,000 Items: desk, Seance Table with two or more chairs, bookshelf, computer, rug Hallway:  Simoleons: $10,000 Items: four pieces of wall art, rug Big bathroom:  Simoleons: $5000 Items: bath or shower, two sinks, toilet, two mirrors, toilet paper Kitchen:  Simoleons: $25,000 Items: six counters, fridge, stove, sink, dining table, four dining chairs, trash can, bowl of fruit Cupcake Room:  Simoleons: $10,000 Items: cupcake factory, kitchen appliance Dining Room and Vestibule:  Simoleons: $20,000 Items: dining table, six dining chairs, hutch, and keep the big painting in the dining room; living chair and lamp in the vestibule
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As a Mermaid Bar: Simoleons: $20,000 Items: bar, seating for six, clock Half Bath: Simoleons: $2000 Items: toilet, sink, mirror, and toilet paper Ballroom: Simoleons: $30,000 Items: stereo, piano or pipe organ, fireplace, mirror, a table that can hold food in the event of a party Yard and Shed: Items: keep the pool; four planters, woodworking table, fountain, wedding arch, grill, telescope, seating for 10, and monkey bars
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As a Werewolf Landing: Simoleons: $10,000 Items: couch, chess table Art Gallery: Simoleons: $35,000 Items: seating for four, rug, six pieces created by your sim, twelve pieces of art overall Purple Bedroom:  Simoleons: $40,000 Items: bed space for two, rug, fireplace, two skill and/or activity items in the bedroom; dresser and chair in each closet; two sinks, toilet, toilet paper, and bath or shower in the bathroom  Blue Bedroom: Simoleons: $20,000 Items: bed space for two, one skill or activity item, rug, and one dresser in the bedroom; toilet, sink, mirror, bath or shower, and toilet paper in the bathroom Pink Bedroom: Simoleons: $20,000 Items: bed space for two, rug, one skill or activity item, and one dresser in the bedroom; toilet, sink, mirror, bath or shower, and toilet paper in the bathroom Hall Bathroom:  Simoleons: $3000 Items: bench, toilet, sink
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As a Spellcaster Yellow Bedroom: Simoleons: $30,000 Items: bed space for two, rug, one skill or activity item, and one dresser in the bedroom; toilet, sink, mirror, bath or shower, and toilet paper in the bathroom Green Bedroom: Simoleons: $30,000 Items: bed space for two, rug, one skill or activity item, and one dresser in the bedroom; toilet, sink, mirror, bath or shower, and toilet paper in the bathroom Hall and Bathroom: Simoleons: $5000 Items: toilet, sink, mirror, toilet paper, six lights, rug Black Bedroom: Simoleons: $30,000 Items: bed space for two, rug, one skill or activity item, and one dresser in the bedroom; toilet, sink, mirror, bath or shower, and toilet paper in the bathroom Red Bedroom and tower: Simoleons: $50,000 Items: double bed, bar, desk, rug, dresser, fireplace, couch, bookshelf, and armchair in the bedroom; dresser, mirror, chair, and shoe rack in the closet; two sinks, two mirrors, tub, shower, toilet, and toilet paper in the bathroom
Hard Mode Optional Start Rules - Start as a teen (no skills, occult, etc) instead of a young adult and balance High School on top of the manor. - Stay exclusively in the current room. Use more magical hedges if necessary. - There are photos of the pre-destroyed manor scattered about. Identify and replace the exact items in each photo. Some of them are locked behind careers, so it is up to you exactly how hard you want to make that on yourself. "Buying" the item off the gallery is acceptable. - Turn on all lot challenges and remove them randomly as you complete rooms. - Double Simoleon requirements for each room. If you have Get to Work, you must marry and have at least one child with an Alien. - Throw a gold dinner party after completing each individual occult phase before transforming back into a regular Sim. - Max out each occult skill tree.
The end goal of this challenge is for you to have fun! Mix and match the rules a little if you feel stuck, marry Father Winter, have a relative named Rosebud conveniently leave you a small inheritance...
FAQ
If you have a question not answered here, please join the discord and ask in the designated Inherited Manor 2024 channels.
How to I become a...? And how do I turn back into a normal Sim? To become a Vampire, become good friends with a Vampire and ask to be turned. The process takes a few days so be prepared to live at the gym for a bit. The cure can be crafted after reaching Level 15 Vampire Lore skill and gathering the necessary ingredients. To become a Mermaid, eat one Mermadic Kelp. To transform back into a regular Sim, eat two in a row. The kelp can be found diving, fishing, gifted by a dolphin, or purchased with reward points. To become a Werewolf, as a Werewolf to turn you (similar to the Vampire). The cure can be crafted after finding the recipe in "An Insider's Guide to Being a Werewolf", a book found in the underground tunnels. To become a Spellcaster, travel to The Magic Realm and talk to a Sage. They will give you a mini quest. This is by far the easiest one.
Can I get married? Yes, but your spouse (regardless if an occult Sim or not) can only access the areas you have already unlocked. Your spouse must live on the lot with you until death or divorce, and the kids cannot be moved out until they are teens. Your main Sim is the one that counts as far as transformations and unlocking areas goes.
What happens if my Sim dies? Find or create a fresh Sim and pick up where you left off. This can include a spouse or child.
Can I change the room requirements? Can I put a bedroom instead of an office? You can change whatever you want after the challenge is completed, but the required items must be present in the room to count it as done. You can add additional items if you want, of course, but not completely alter the function of the room.
Can I sell stuff in the house already for money if it isn't damaged? You can sell or replace whatever is in the current room. You can't sell a chair from the office to get money for the kitchen, etc. Remember to keep any items specified in the rules above.
How do I know what my save file name is? Each save file follows the same format: the word “save” followed by a period and eight numbers. For example, save.12345678. Make sure those numbers don’t match the numbers of the save file when you download it. If they do match, you can change a number in the challenge save file before you save it, so long as it is still follows the naming convention laid out above.
Your save file is broken! It loaded me into a household! It's not even the right lot/world/etc! If you're not on the right lot, sounds like you answered your own question. Go to the map view and click on Forgotten Hollow, and maybe read the setup instructions again.
Can I change the lifespan, season length, weather, holiday, etc etc? Yup! Change whatever you want so long as it isn't prohibited in the rules.
What counts as a piece of art my Sim made for the galery? Any project that can be started, stopped, and resumed, and/or your Sim is directly involved in the end quality of the item. This includes, but is not limited to, knit objects, paintings, books, woodworking objects, scientist career objects, and photographs. This does not include found items, such as posters or snow globes.
Do I have to hit the Simoleon requirement exactly? That is too much math, even for me. So long as you are at or over, you're good.
Can I add some lot traits or challenges? Absolutely. Remember, though, that you can't build outside your current zone. You can't add solar panels to the yard, for example, until you get to that point as a Mermaid, but you can set your lot to "Off The Grid" whenever.
Can I purchase traits from the reward store? Yes. You just can't have your Sim start with any reward traits or points.
Are there more challenges like this? Yes! This is actually the fourth version of this challenge. You can find more information here on tumblr, or by visiting my website here.
Can I make one of these, or help make the next one? Absolutely! The official Inherited Manor Discord will be the best place to keep up to date on the challenge. I only ping everyone at the start of building the challenge for the year and when it is released, so don't worry about me blowing up your phone. Can't wait to connect with you there!
Huge thanks to chat for all their help during the streams, and a special thanks to my playtesters: Alasmina debs Foxbird kittycatxo miraclesnjoy SRSimmer Tessa Who?
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reticulating-splines · 2 years ago
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Chez Cromwell: Redux - Pt. 1
Magical Victorian Cat Mansion. Redone.
Part I: Exteriors | Part II
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So after the long-awaited addition of Infants and Ceilings to the game, I realized I should probably update my one furnished build (so far) for these features. Unfortunately I got carried away again and just ended up revamping the whole build from the exterior, to each individual room + some new ones! This version has also been more extensively play-tested over time with all age groups and pets, with some extra fire hazard and accessibility issues addressed.
It still has all the original Lot Features:
Victorian era historical build, fully playtested
Off-the-grid compatible
9 Bed / 6 bath
Library Greenhouse
Spellcaster's room
Outdoor smokehouse
Pleasure + kitchen gardens
Portal to the magic realm
Hidden cat room, litterroom, + catway system for Familiars
Staff/Servant's lounge w/ private stairs
Bedrooms for Butler, Nanny/Governess, and Maids
Lot size 30x40, fully landscaped
Cat Hangout, Peace and Quiet
Spooky lot challenge
As well as an extensive Changelog and list of New Features:
Revamped exteriors + interiors, roofs, and gardens
Ceilings for all rooms
Added even more windows somehow
Skylights for 3rd floor and wraparound verandah
Rooftop meditation-garden-yoga-summoning-circle
Portals! Small library located off the spell-room has been converted into the Portal Room with 3 portals leading throughout the house: one to the tower on the roof, one to the greenhouse in the back, and one to the third floor hall.
Moved Magic Realm Portal to rooftop garden
Put more cat doors everywhere, they enjoy using the catdoors and portals for zoomies
Sprinklers, alarms, and fire resistant flooring have been added around fireplaces.
Fireplace in the tower was removed for it's propensity to set the roof on fire and become unreachable and inextinguishable
Tower room has been converted into a Collections display room instead, a la sims 3
Portal in the tower/Collections room also makes potential burglaries more threatening, but if you’re an occult you’re expected to employ practical DADA techniques to avert this
Updated Nursery and Playroom for Infants
Redid terrain paint. Twice. Why tf does it just vanish randomly sometimes
NEW Magic Bean Hunt! Stump is located where the magic realm portal used to be and beans are strategically hidden around the lot. I'd love to see how long it takes for you to catch them all!
Washbasins for rooms without bathrooms now look like washbasins and are actually useable, both on and off grid
Added privacy hedges and lattices to backyard and fenced in chicken run
Potions Crafting Table added to Spell-room
Crafters Supply Cabinet added to Kitchen
Pocketed pocket doors
Secret Cat Room color scheme updated and cat-approved artwork added
Another Cat room added to 3rd floor
Magic Well has been shrunk
Rooftop area outside 3rd floor Study converted into rooftop Pavilion with chessboard and painting easel
Jack-and-Jill bathroom added for two of the third floor bedrooms
Toilet room removed and bath added for staff washrooms, for an equal 2-toilet/2-bath arrangement, which means the build now has a total of 7 full baths, and 8 toilets.
More crafting tables (fizz machine and candle maker) added to Staff Lounge
Yoga/Meditation Balcony for staff above greenhouse
Small telescope added to rooftop outside tower room’s new 2nd door
Garden lights around yard configured for power + off grid lighting
‘Bike racks’ added by front gate
New Library shelves seem to allow sims to retrieve books but not put them back. However this is actually a feature, not a bug, since now you can put the books back yourself on on the right shelves and keep things organized 🙃
Should now be consistently able to feed and be eaten by the Cowplant
Homey trait replaced by Gnome lot trait since there is a proliferation of gnomes
Requirements
Lot: 40x30, $752,005, 9 bed 8 bath, Cat Hangout, Gnome, Peace and Quiet, Spooky Lot Challenge
Packs - packs in bold are essential:
EPs - Cottage Living, University, Island Living, Get Together, Get Famous, Seasons, Cats&Dogs, Eco Living, City Living, Get to Work
GPs - Realm Of Magic, Jungle Adventure, Parenthood, Vampires. Strangerville, Spa Day, Outdoor Retreat
SPs - Paranormal, Laundry Day, Romantic Garden. Nifty Knitting, Vintage Glamour
Kits - Blooming Rooms, Desert Luxe
Patreon Download
Public: Available Dec 15th!
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anordinaryarchitect · 1 year ago
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Sometimes studying can be difficult. I feel like I'm late for everything. But I have to try. Maybe the end of the road will be beautiful, we can't know until we try.
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labuenosairesfrancaise · 1 year ago
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Wollaton Hall, Nottingham
Hi guys!!
I'm sharing Wollaton Hall. This is the 7th building for my English Manors Collection, and I will add many more!
House History: Wollaton Hall was built between 1580 and 1588 for Sir Francis Willoughby and is believed to be designed by the Elizabethan architect, Robert Smythson, who had by then completed Longleat, and was to go on to design Hardwick Hall. The general plan of Wollaton is comparable to these, and was widely adopted for other houses, but the exuberant decoration of Wollaton is distinctive, and it is possible that Willoughby played some part in creating it. The style is an advanced Elizabethan with early Jacobean elements.
Wollaton is a classic prodigy house, "the architectural sensation of its age", though its builder was not a leading courtier and its construction stretched the resources he mainly obtained from coalmining; the original family home was at the bottom of the hill. Though much re-modelled inside, the "startlingly bold" exterior remains largely intact.
The house was unused for about four decades before 1687, following a fire in 1642, and then re-occupied and given the first of several campaigns of re-modelling of the interiors.
The hall remains essentially in its original Elizabethan state, with a "fake hammerbeam" wood ceiling of the 1580s, in fact supported by horizontal beams above, but given large and un-needed hammerbeams for decoration.
In 1881, the house was still owned by the head of the Willoughby family, Digby Willoughby, 9th Baron Middleton, but by then it was "too near the smoke and busy activity of a large manufacturing town... now only removed from the borough by a narrow slip of country", so that the previous head of the family, Henry Willoughby, 8th Baron Middleton, had begun to let the house to tenants and in 1881 it was vacant.
The hall was bought by Nottingham Council in 1925. Estate and personal papers of the Willoughby family were used to create the Middleton collection at the department of Manuscripts and Special Collections, The University of Nottingham. They include the Wollaton Antiphonal and the single manuscript holding the 13th-century post-Arthurian romance Le Roman de Silence.
Nottingham Council opened the hall as a museum in 1926. In 2005 it was closed for a two-year refurbishment and re-opened in April 2007.
More history: https://en.wikipedia.org/wiki/Wollaton_Hall
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This house fits a 50x50 lot and features a great room, a formal dining room and a daily breakfast room, a great library, his and hers bedrooms, 2 royal bedrooms with their formal sitting rooms.
This time I decorated most of the rooms for picture purposes, but as allways, you can make it your own!
Hope you like it.
Be warned: I did not have the floor plan for the 2nd floor. The distribution is based on my own decision.
You will need the usual CC I use: all of Felixandre, The Jim, SYB, Anachrosims, Regal Sims, TGS, The Golden Sanctuary, Cliffou, Dndr recolors, etc.
Please enjoy, comment if you like it and share pictures with me if you use my creations!
Early access: August 15.
DOWNLOAD: https://www.patreon.com/posts/103223415?pr=true
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yulissi · 2 months ago
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hello again, old blog — it’s time to breathe new life into this space ✨
i’ll be sharing fragments of my days and quiet little moments through photos 📷
a challenge to grow, one frame at a time.
day 1. we begin. 🌿
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ranticore · 1 year ago
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born to draw sprawling tarot card compositions of 🧡character🧡, forced to come up with dragon naming conventions and setting lore and other inconsequential bullshit not related to 🧡character🧡
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archi-nd · 1 year ago
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'I like it when a photo absorbs more than a fraction of a second, I like to remember what I was thinking about whilst it was produced'
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